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The new SVO Changelog
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Re: The new SVO Changelog
Burglin Park npcs and roaming enemies added (makes a total of 42 spawns and a grand total of around 50 NPCs in Twoson). Decided to add npcs to the "more popular" areas first, this means the npcs in houses will be done last.
Next up are the areas between Twoson and Happy Happy (including the latter).
Next up are the areas between Twoson and Happy Happy (including the latter).
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Skye - Saturn Valley Crew
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Re: The new SVO Changelog
Peaceful Rest is done as well! I've posted a couple of screenshots over at https://www.facebook.com/earthboundonline
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Skye - Saturn Valley Crew
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Re: The new SVO Changelog
Added enemies to Lilliput steps cave and the cave connecting Twoson to Peaceful Rest Valley. Next up is adding Happy Happy Village npcs.
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Skye - Saturn Valley Crew
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Re: The new SVO Changelog
And the onett is not good work the npc and monster?
Is what it the Location the buy item to status and done the att ennemies??
Is what it the Location the buy item to status and done the att ennemies??
- Tedrainbow
- Spiteful Crow
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Re: The new SVO Changelog
Could you rephrase that?
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Skye - Saturn Valley Crew
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Re: The new SVO Changelog
Twoson Indoor NPCs have been added as well, next up are the Happy Happy ones.
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Skye - Saturn Valley Crew
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Re: The new SVO Changelog
... And those are done too now.
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Skye - Saturn Valley Crew
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Re: The new SVO Changelog
Added all items & shops up to Happy Happy Village
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Skye - Saturn Valley Crew
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Re: The new SVO Changelog
DF added map-changing sounds (e.g. the click you here when going out a door, or the stair walking, ...)
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Skye - Saturn Valley Crew
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Re: The new SVO Changelog
We'll be adding shiny enemies that spawn only very rarely for some species. Thanks to Worship for the awesome recolors! ^^
They'll give lots more experience and money but they'll be a lot tougher too!
They'll give lots more experience and money but they'll be a lot tougher too!
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Skye - Saturn Valley Crew
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Re: The new SVO Changelog
Decided to work some more on the New Morel world for a change. Started adding Saturn Valley City, including (for the oldtimers) the stump!
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Skye - Saturn Valley Crew
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Re: The new SVO Changelog
Shiny enemies? like.... Shiny Pokemon?
lol I hope they aren't as rare as shiny pokemon
lol I hope they aren't as rare as shiny pokemon-

cmdood - Joker
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Re: The new SVO Changelog
Yep, that's the idea. They'll be rare, that's the whole point of the shiny enemies, that you have to hunt them down and have a bit of luck to find them. Gives you an extra challenge 
I also made entrances at Orange Falls East and Itoison a bit more obvious since people seem to miss them at the moment.

I also made entrances at Orange Falls East and Itoison a bit more obvious since people seem to miss them at the moment.
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Skye - Saturn Valley Crew
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Re: The new SVO Changelog
Added initial versions of Winters (North & South parts), Grapefruit Falls and Saturn Valley.
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Skye - Saturn Valley Crew
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Re: The new SVO Changelog
Finished Grapefruit Falls. Got permission to use the http://ubiktune.org/releases/ubi042-var ... bound-2012 soundtrack. As well as one of their composers offered his skills to make even more tunes for the New Morel areas ^^
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Skye - Saturn Valley Crew
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