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The new SVO Changelog

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Re: The new SVO Changelog

Postby Treevis121 » Wed Jun 13, 2012 1:18 am

Skye wrote:Finished Grapefruit Falls. Got permission to use the http://ubiktune.org/releases/ubi042-var ... bound-2012 soundtrack. As well as one of their composers offered his skills to make even more tunes for the New Morel areas ^^

Oh man, I'm listening to the music right now and it's awesome! The song Falling Down matches the name of the Album, I Miss You Earthbound. I can't wait to hear these in SVO! :)
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Re: The new SVO Changelog

Postby Skye » Fri Jun 15, 2012 8:55 pm

Finished Saturn Valley (Earthbound map). Just need to add the house interiors, the cave and the NPCs.
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Re: The new SVO Changelog

Postby Skye » Sat Jun 16, 2012 2:08 pm

Added some more graphics today, basically we can have the Earthbound storyline done in in these parts (taken from Starmen.net's walkthrough):

- Onett 1
- Onett 2
- Giant Step
- Onett 3
- Twoson 1
- Peaceful Rest Valley
- Happy Happy Village
- Lilliput Steps
- Twoson 2
- Threed 1
- Snow Wood
- Winters 1
- Threed 2
- Grapefruit Falls
- Saturn Valley 1
- Belch's Factory
- Milky Well
- Dusty Dunes Desert
- Fourside 1
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Re: The new SVO Changelog

Postby Skye » Tue Jun 19, 2012 1:36 pm

Threed interiors are almost finished as well as the NPCs.
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Re: The new SVO Changelog

Postby Dekuben » Tue Jun 19, 2012 3:13 pm

Am I allowed to post updates for SVO, specifically what we were talking about on Skype? :>
Spoiler for Signature:
I'll call one of my kids Dekuben and one Nebuked and when someone asks me why, i'll just say the other one is a sockpuppet account.
Spoiler for Classic Zeno:
Comrades, we shall take SVO for ourselves, so we may demolish the lines that divide us in to so-called classes! EVERYONE has the right to be a Saturnmancer, not just the intelligent or rich!
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Re: The new SVO Changelog

Postby Skye » Tue Jun 19, 2012 4:52 pm

Sure
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Re: The new SVO Changelog

Postby Dekuben » Tue Jun 19, 2012 6:16 pm

Good news on the SVO front!
We are starting work on 6 new areas!
These will include multiple new quests in each area.
Brand new graphical and musical assets created by our brilliant team of artists.
And new characters who will play a prominent role in the storyline planned out for SVO!
Most of the new areas will include tutorial quests for the different hobbies.
For the majority of you this will be kind of redundant, but for new players it should help them get to grips with all the awesome features packed into SVO!
Spoiler for Signature:
I'll call one of my kids Dekuben and one Nebuked and when someone asks me why, i'll just say the other one is a sockpuppet account.
Spoiler for Classic Zeno:
Comrades, we shall take SVO for ourselves, so we may demolish the lines that divide us in to so-called classes! EVERYONE has the right to be a Saturnmancer, not just the intelligent or rich!
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Re: The new SVO Changelog

Postby Treevis121 » Wed Jun 20, 2012 4:22 am

Wow, is it still an idea, or has work been put into it? It's just awesome to hear the new features, but it makes me even more anxious now that I have an idea of what to expect in the future.

And I do have one more question: when it comes down to the story, will each player experience (essentially) the same story whether they're new or old? Thanks a bundle for your possible answers!
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Re: The new SVO Changelog

Postby Dekuben » Wed Jun 20, 2012 10:37 am

It depends what quests they do.
Spoiler for Signature:
I'll call one of my kids Dekuben and one Nebuked and when someone asks me why, i'll just say the other one is a sockpuppet account.
Spoiler for Classic Zeno:
Comrades, we shall take SVO for ourselves, so we may demolish the lines that divide us in to so-called classes! EVERYONE has the right to be a Saturnmancer, not just the intelligent or rich!
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Re: The new SVO Changelog

Postby Skye » Wed Jun 27, 2012 12:40 pm

Added Fourside and Dusty Dunes maps.
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Re: The new SVO Changelog

Postby Darkfrost » Thu Jun 28, 2012 12:25 pm

Some more work on the battle system, fixed some more bugs, you now gain XP from battles, and some cash will get sent to the bank :)

Next up.. adding a way to get the cash out! :p
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Re: The new SVO Changelog

Postby Skye » Wed Jul 04, 2012 8:01 pm

Currently in the process of adding NPC text to all NPCs in Onett, Twoson & Happy Happy Village.
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Re: The new SVO Changelog

Postby cmdood » Wed Jul 04, 2012 10:56 pm

Yeeeeah, so i wanna apologize Skye for not really helping on the map editor but i've been super distracted lately. Over the next few days i'm gonna try to get at least one done for you lol I feel like kind of a jerk since you helped so much with me puttin Windows 7 back on my computer
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Re: The new SVO Changelog

Postby Skye » Thu Jul 12, 2012 8:26 pm

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Re: The new SVO Changelog

Postby Skye » Fri Jul 13, 2012 10:17 am

Most of the Onett NPC chats are done. 41 different chats so far! Also added Lemon & Lime Kid's houses and some NPCs + chats in Itoison
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