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View topic - Why it is taking so long
Why it is taking so long
Moderator: Saturn Valley Crew
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Why it is taking so long
I figured I should explain to you all why it'll be around 12 months after the last update that you'll see the new version of SVO. First of all there is the engine switch. Going from one engine to another (which uses another programming language) takes a lot of time converting features so we didn't bother adding new stuff to the 'live game' which is still running on the old game engine.
The fact that Netgore, the new engine, is still in development means stuff changes frequently (they went from Microsoft's XNA to SFML for example). Creating a project where multiple people need access to it isn't easy this way. Luckily some features (such as Guilds, called Troops in SVO) are there by default. aPhRo is currently rewriting bits and pieces of the engine so it works the best with what we want to accomplish.
However, the current SVO has some features the version we are working on has not and we decided we do not want to release a new version with less capability. This also means we'll need to convert all items, enemies, npcs, maps, ... to the new engine's format. This is a great opportunity to 'start over' with the SVO maps and storyline. As Dekuben worked very hard creating a storyline worthwhile, most of the maps in the current SVO game won't make it to the next version.
We also want the next version to be better than the current, this means we want an Earthbound battle system and the much asked for PSI. These two things are pretty complicated and require a lot of coding and testing. Since we're also just people like you, we also have 'real life' stuff to attend to and we develop SVO during our free time because we like working on it. But of course it takes less priority than real life matters.
Tl;dr: the next version really is coming! Don't think the project died because we're working on things behind the scene. We'll release the next version when we're satisfied with the Earthbound battle system and other Earthbound game mechanics. Our goal is to give you guys a new, fresh, awesome version of SVO this summer and we'll try to deliver that as soon as we can.
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Skye - Saturn Valley Crew
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- Location: Belgium
Re: Why it is taking so long
Could you give us a small hint regarding the release date?
Mr. T, Mr. T, he was made for love & Revolution #9!
"That is one damn good ham sandwich"
"That is one damn good ham sandwich"
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Baracus - Insane Cultist
- Posts: 88
- Joined: Sat May 03, 2008 11:39 am
Re: Why it is taking so long
The best I can do is 'somewhere this summer'.
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Skye - Saturn Valley Crew
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- Joined: Thu Mar 08, 2007 5:54 pm
- Location: Belgium
Re: Why it is taking so long
orly? :o
well guys good luck with everything. Take your time, and don't rush
well guys good luck with everything. Take your time, and don't rush

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cmdood - Joker
- Posts: 635
- Joined: Thu Jun 26, 2008 12:31 pm
- Location: Tampa, Florida
Re: Why it is taking so long
Giving up on this game isn't really an option to be honest.
We've all spent too much time working on it.
We've all spent too much time working on it.
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Dekuben - Saturn Valley Crew
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- Location: IRL, UK, Swansea
Re: Why it is taking so long
Giving up on this game isn't really an option to be honest.
We've all spent too much time working on it.
We've all spent too much time working on it.
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Dekuben - Saturn Valley Crew
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- Joined: Tue Jan 20, 2009 3:22 pm
- Location: IRL, UK, Swansea
Re: Why it is taking so long
PROOF OF DEKU'S FAILNESS :3
In actuality, Dekuben's double posting is the cause of why it's taking so long.
Every time Deku double posts, the engine loses a feature.
In actuality, Dekuben's double posting is the cause of why it's taking so long.
Every time Deku double posts, the engine loses a feature.

Skye wrote:Tingle Tingle Koololum.. PAH!
Now give me my maps!
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Oceanity - Saturn Valley Crew
- Posts: 1488
- Joined: Sat May 03, 2008 8:21 pm
- Location: Texas, USA
Re: Why it is taking so long
IMD007 wrote:Every time Deku double posts, the engine loses a feature.
Please, think of the features!
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Masterge77 - Plague Rat of Doom
- Posts: 302
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- Location: Ohio
Re: Why it is taking so long
IMD007 wrote:Every time Deku double posts, the engine loses a feature.
Please, think of the features!
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Masterge77 - Plague Rat of Doom
- Posts: 302
- Joined: Sun Jun 22, 2008 1:50 pm
- Location: Ohio
Re: Why it is taking so long
Deku and Masterge, if you continue double post you will be banned permanently.
Also, we will run out of features.
Also, we will run out of features.
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Dekuben - Saturn Valley Crew
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- Location: IRL, UK, Swansea
Re: Why it is taking so long
Darkfrost wrote:Tch, nice double post, masterge.
Yeah, that was pretty ironic.

Skye wrote:Tingle Tingle Koololum.. PAH!
Now give me my maps!
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Oceanity - Saturn Valley Crew
- Posts: 1488
- Joined: Sat May 03, 2008 8:21 pm
- Location: Texas, USA
Re: Why it is taking so long
Darkfrost wrote:Tch, nice double post, masterge.
Yeah, that was pretty ironic.
(YES, this was intentional :U)

Skye wrote:Tingle Tingle Koololum.. PAH!
Now give me my maps!
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Oceanity - Saturn Valley Crew
- Posts: 1488
- Joined: Sat May 03, 2008 8:21 pm
- Location: Texas, USA
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